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      Emotion, Film Studies, Film Music And Sound, Movies
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      Design Innovation, Design Driven Innovation
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      Communication, Design, User Experience (UX), Design Theory
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      Human Computer Interaction, User Interface
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      Design, Virtual Communication, Design studies, Long-distance relationship
Seit Jahren sind Veränderungen in alltäglicher Lebensweise und theoretischer Reflexion, die durch die neuen Medien- und Computertechnologien ausgelöst werden, zu beobachten. In deren Mittelpunkt steht eine Technologie, die anschaulich und... more
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      Design, Design Theory
Boundaries are omnipresent: as fences between neighbours or borders between nations, language barriers or divisions between experts, in the natural and virtual world, in the form of stress limits and areas of responsibility, between the... more
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      Media Studies, Design, Architecture, Urban Planning
This paper highlights the influential role of pictures, why they differ from textual forms cognitively and why the power of pictures in the 21st century evolved to be greater than ever before. However, some neurologists and psychologists... more
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      Cognitive Psychology, Media Studies, User Experience (UX), Pictures
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"Order from Noise", Lecture Performance, Salon des Amateurs, Düsseldorf,
February 2, 2012 (with Till Freese and Roland Nebe)
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      Poststructuralism, Cybernetics, Noise
„Rauschen, Ratten, parasitäre Relationen. Kollaborative Wissenspraktiken im Blickfeld von Prozessualität und Störung“, Lecture Series "DoitYourself! – Medien|Wissenschaften als Werkstätten", Graduate Network "Media|Project", University of... more
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      History of Science and Technology, Poststructuralism, Cybernetics, Noise
„The app smells like life – Björks Biophilia als Arena der playfulness“, Workshop „Playful Participation – Experimentelle und künstlerische Strategien der interaktiven Teilhabe“, Project „Modding and Editor Games. Participative Practices... more
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      Biophilia, Playfulness, Art, Technology, Ecology, New Technologies and Ecology
„Where have all the cables gone? Playfulness und neue Technologien“ Lecture Series "Wieder|holen / Re|peat" Graduate Network "Media|Project", University of Cologne,
January 26, 2015
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      Media Theory, Arts and Technology, Pervasive and Ubiquitous Computing, Playfulness
„Where have all the cases gone? Die offenen Behausungen des experimentellen Interfacedesigns“, Tagung „Gehäuse: Mediale Einkapselungen“, Institut für Medienwissenschaften / Graduiertenkolleg "Automatismen", Universität Paderborn, May 23,... more
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      Ubiquitous Computing, Interface Design, Media Theory, Tangible User Interfaces
„Tales from the Great Pacific Garbage Patch – Pinar Yoldas’ An Ecosystem of Excess“, International Conference „Waste-Perspectives for the Remaining“, Bauhaus-Uni Weimar,
September 25, 2015
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      Plastic, Anthropocene, Waste Studies, Speculative Aesthetics
"The Sea, the Soil, the Cloud. Playful Encounters with Media Reflexivity", Critical Media Lab Colloquium, „Refining Research Approaches“, Institute of Experimental Design and Media Cultures, Academy of Art and Design, FHNW Basel, February... more
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      Media Theory, Anthropocene, Art, Technology, Ecology, Speculative Aesthetics
"Intraface - Investigations on Pervasive Media Phenomena",
BCNM Visiting Scholar Talk, Berkeley Center for New Media, University of California Berkeley,
September 12 2016
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      Media Theory, Anthropocene, Tangible Interaction, Art, Technology, Ecology
"Capturing the Ephemeral. Experimental Interfaces and Snapchat as Messy Modes of Interaction in the Technosphere", Moving Images 2017 Mediality – Multimodality – Materiality: Concepts for Media and Image Studies in the Era of the... more
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      Media Theory, Experimental Design, Tangible Interaction, Technosphere and Human Ecology
Zur Medialität der Wolke. Im Troposphärenlabor von Agnes Meyer-Brandis / On the Mediality of the Cloud. Inside the Tropospheric Laboratory by Agnes Meyer-Brandis. In: Buschmann, Renate / Simunovic, Darija (Hrsg.): The Invisible Force... more
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      Media Theory, Art, Technology, Ecology, Speculative Aesthetics
Plastic is everywhere. Coined as the ›Great Pacific Garbage Patch‹, a massive accumulation of floating debris is trapped in the currents of the North Pacific. The unspecific, yet moldable character of plastic serves as a foundation to... more
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      Plastic, Anthropocene, Art, Technology, Ecology, Waste Studies